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InQuest 27 - 16 - X-Files CCG: Feature

X-Files Card
Mystery Solved

It didn't take long for phones to start buzzing at InQuest HQ after
several readers found Deny Everything X-Files CCG cards bagged
with their May issues (#25). Was a conspiracy afoot? Alien infil-
tration of USPC Games? Card counterfeiting gone awry?
"The entire print run received the Mulligan card," according
to Ronnie Noize, USPC marketing manager. "Less than 5,000
InQuests also received the Deny Everything card." That's one card
in every 40 magazines. Why'd they do it? "We just saw this as a great
promotion very much in the spirit of the X-Files CCG," Noize said.
Unlike most promotional cards for CCGs, Deny Everything
is powerful in game terms. "It allows you to avoid answering an
opponent's question by stating: 'I can neither confirm nor deny
that assumption.' There's never a bad time to use it but you
may want to hold it to shut down your opponent's Deep Throat,
which can't be negated with any other card," according to
Dave Frank, game development manager, at USPC Games.
Since so few Deny Everythings exist, they're selling for $50 to $100
on the internet. For more on the mystery check out USPC Games'
cool, multi-layered web site at: http://www.thex-filesccg.com. The
first password is "Tooms," but you're on your own after that.
-Tom Slizewski
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