InQuest 21 - 31 - Gamer's Guide '97
starters for $8.95; 15-card boosters for $2.95.
DC OVERPOWER: In February, look for a DC
OverPower expansion from Fleer/SkyBox
concentrating on the members of the famed
Justice League of America not already
featured in the Batman and Superman Over-
Power set. Green Lantern, Wonder Woman
and Aquaman are among those who will
finally get their shot at CCG stardom.
15-card boosters. $2.75.
DREAMLANDS: The first stand-alone expan-
sion for Chaosium's Mythos CCG should be
lurking just around the corner, given its
scheduled January 17th release date. The
200-card Dreamlands set will cover several
subregions, such as Lovecraft's unknown
Kadath, feature 10 new Investigators and
add over 50 allies and monsters to the
Mythos universe. 60-card starters for $8.95;
13-card boosters. $2.95.
DUNE: According to sources at Last Unicorn,
the company has completed much of the
design work for both a Dune CCG and RPG,
slated for 1997 releases.
ELRIC: Chaosium has planned an
Elric/Eternal Champions CCG release
for summer of 1997.
DC OVERPOWER: In February, look for a DC
OverPower expansion from Fleer/SkyBox
concentrating on the members of the famed
Justice League of America not already
featured in the Batman and Superman Over-
Power set. Green Lantern, Wonder Woman
and Aquaman are among those who will
finally get their shot at CCG stardom.
15-card boosters. $2.75.
DREAMLANDS: The first stand-alone expan-
sion for Chaosium's Mythos CCG should be
lurking just around the corner, given its
scheduled January 17th release date. The
200-card Dreamlands set will cover several
subregions, such as Lovecraft's unknown
Kadath, feature 10 new Investigators and
add over 50 allies and monsters to the
Mythos universe. 60-card starters for $8.95;
13-card boosters. $2.95.
DUNE: According to sources at Last Unicorn,
the company has completed much of the
design work for both a Dune CCG and RPG,
slated for 1997 releases.
ELRIC: Chaosium has planned an
Elric/Eternal Champions CCG release
for summer of 1997.
HIGHLANDER MOVIE 2nd EDITION:
Thunder Castle's fourth Highlander
set unveils the remaining immortals
from the movies who were not
included in the basic game or the
first two expansion sets. This set,
expected in March, will include
between 100 and 150 cards with lots
of new events and locations. 15-card
boosters. $2.95.
IN THE LION'S DEN: The third and final
part of the story began in Arcadia:
The Wyld Hunt will be told in May.
Developer and designer Tim Byrd of
White Wolf says that the 405-card
set promises to be "balls-to-the-wall
fairy-tale action." 15-card character
and story packs. $2.50.
LIDLESS EYE, THE: Gamers will finally
get the chance to play the villains
when I.C.E.'s Middle-earth: The Lidless
Eye is unveiled in the spring of 1997. This
300-card set is designed as a stand-alone
game, though it is compatible with previ-
ous Middle-earth releases. A Lidless Eye
expansion set of 120 cards is also planned
for late '97. 76-card starters at $9.95; 15-
card boosters at $2.95.
Thunder Castle's fourth Highlander
set unveils the remaining immortals
from the movies who were not
included in the basic game or the
first two expansion sets. This set,
expected in March, will include
between 100 and 150 cards with lots
of new events and locations. 15-card
boosters. $2.95.
IN THE LION'S DEN: The third and final
part of the story began in Arcadia:
The Wyld Hunt will be told in May.
Developer and designer Tim Byrd of
White Wolf says that the 405-card
set promises to be "balls-to-the-wall
fairy-tale action." 15-card character
and story packs. $2.50.
LIDLESS EYE, THE: Gamers will finally
get the chance to play the villains
when I.C.E.'s Middle-earth: The Lidless
Eye is unveiled in the spring of 1997. This
300-card set is designed as a stand-alone
game, though it is compatible with previ-
ous Middle-earth releases. A Lidless Eye
expansion set of 120 cards is also planned
for late '97. 76-card starters at $9.95; 15-
card boosters at $2.95.
MONUMENTAL OVERPOWER: Battle it out over
venues like Avengers Mansion and Four
Freedoms Plaza in May's Marvel OverPower
release. Each location gives certain team
benefits and can even permit characters
associated with the location to make guest
appearances randomly throughout battles.
15-card boosters. $2.75.
PROJECT DEMIURGE: Last Unicorn will be
releasing their first
Heresy expansion, titled
Project Demiurge, in
1997. Set in the same
cybermystical Forsaken
Earth setting, this 90-
card set will focus heav-
ily on matrix cards.
12-card boosters. $2.65.
venues like Avengers Mansion and Four
Freedoms Plaza in May's Marvel OverPower
release. Each location gives certain team
benefits and can even permit characters
associated with the location to make guest
appearances randomly throughout battles.
15-card boosters. $2.75.
PROJECT DEMIURGE: Last Unicorn will be
releasing their first
Heresy expansion, titled
Project Demiurge, in
1997. Set in the same
cybermystical Forsaken
Earth setting, this 90-
card set will focus heav-
ily on matrix cards.
12-card boosters. $2.65.
SAGA OF THE VOLSUNG:
August sees the release
of the long-awaited
Saga of the Volsung,
a stand-alone expansion
set for Stone Ring
Games' Arthurian Quest
for the Grail. Saga
features 280 new
cards based on the
knights and myths
from Scandinavian leg-
ends. 56-card starters
for $8.25; 14-card
boosters for $2.75.
SILENT IMPACT: Februrary debuts Wizards
of the Coast's second expansion for Netrun-
ner. Netrunner 2.0, the unlimited edition,
should appear in the first quarter of '97 and
a third expansion is planned for summer.
15-card boosters. $2.95.
SONG OF ROLAND: March's Song of Roland is
a 135-card expansion set that works with
both Quest for the Grail and Saga of the
Volsung and focuses on Charlemagne and
his knights. 14-card boosters. $2.75.
STAR TREK: THE NEXT GENERATION, ALL GOOD
THINGS...: August sees the fourth and final
expansion for Star Trek: The Next Genera-
tion since Decipher's license for this game
expires at the end of 1997. This 121-card set
August sees the release
of the long-awaited
Saga of the Volsung,
a stand-alone expansion
set for Stone Ring
Games' Arthurian Quest
for the Grail. Saga
features 280 new
cards based on the
knights and myths
from Scandinavian leg-
ends. 56-card starters
for $8.25; 14-card
boosters for $2.75.
SILENT IMPACT: Februrary debuts Wizards
of the Coast's second expansion for Netrun-
ner. Netrunner 2.0, the unlimited edition,
should appear in the first quarter of '97 and
a third expansion is planned for summer.
15-card boosters. $2.95.
SONG OF ROLAND: March's Song of Roland is
a 135-card expansion set that works with
both Quest for the Grail and Saga of the
Volsung and focuses on Charlemagne and
his knights. 14-card boosters. $2.75.
STAR TREK: THE NEXT GENERATION, ALL GOOD
THINGS...: August sees the fourth and final
expansion for Star Trek: The Next Genera-
tion since Decipher's license for this game
expires at the end of 1997. This 121-card set
weaves together and draws to a conclusion
many of the plot threads and story lines
from the previous sets.
STAR TREK: THE NEXT GENERATION: HOLODECK
ADVENTURES: With 121 new cards, this
February release further develops the
holodeck as a venue for play. New linking
cards are included, allowing side games to
be played, similar to the Alternate Universe
set. 15-card boosters. $3.
STAR WARS: THE EMPIRE STRIKES BACK,
BESPIN: Tipping in at another 162 cards,
this set concentrates on the final portion of
the second Star Wars movie. This should be
ready in July, making the summer hot
enough to thaw even carbonite. 15-card
boosters. $3.
STAR WARS: THE EMPIRE STRIKES BACK,
DAGOBAH: This 162-card March releases
focuses on Luke Skywalker's training under
the Jedi master Yoda. These cards make it
even easier to use the Force in the game. 15-
card boosters. $3.
TIME OF THE VOID: August debuts the 300-
card "conclusion set" for Legend of the Five
Rings, featuring two new strongholds. 60-
card starters for $7.95; 15-card boosters
for $1.95.
many of the plot threads and story lines
from the previous sets.
STAR TREK: THE NEXT GENERATION: HOLODECK
ADVENTURES: With 121 new cards, this
February release further develops the
holodeck as a venue for play. New linking
cards are included, allowing side games to
be played, similar to the Alternate Universe
set. 15-card boosters. $3.
STAR WARS: THE EMPIRE STRIKES BACK,
BESPIN: Tipping in at another 162 cards,
this set concentrates on the final portion of
the second Star Wars movie. This should be
ready in July, making the summer hot
enough to thaw even carbonite. 15-card
boosters. $3.
STAR WARS: THE EMPIRE STRIKES BACK,
DAGOBAH: This 162-card March releases
focuses on Luke Skywalker's training under
the Jedi master Yoda. These cards make it
even easier to use the Force in the game. 15-
card boosters. $3.
TIME OF THE VOID: August debuts the 300-
card "conclusion set" for Legend of the Five
Rings, featuring two new strongholds. 60-
card starters for $7.95; 15-card boosters
for $1.95.
VISIONS: Wizards of the Coast's Magic: The
Gathering: Visions expansion ships in Jan-
uary. Visions is an expansion set for Mirage
in much the same way that Alliances was
an expansion for Ice Age. There will be
more than 160 cards in the set. 15-card
boosters. $2.95.